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Mesmers use spells that either steal energy, add domination penalties, or add status effects to enemies.
[edit] Attributes
Fast Casting (primary)
- Fast Casting allows Mesmers to use spells faster than any other profession.
Domination
- Domination increases the amount or duration of spells that give domination penalties (e.g. take damage upon casting a spell)
Illusion
- Illusion increases the amount or duration of spells that give status effects to enemies (e.g. hinder movement, or drain health)
Inspiration
- Inspiration increases the amount that spells which steal energy from enemies are effective for.
[edit] Skills
- For more details on skills, see Guild Wars/Mesmer/Skills.